NEWS - Spazio, ultima frontiera visiva! Esce il gioco VR (Virtual Reality) di "Star Trek" che ti catapulta sulla plancia di comando dell'Enterprise
News tratta da Slashfilm.com
It’s easy to cynical about virtual reality until you actually give it
a try. Sure, you look like an idiot when you have one of those headsets
on, but when you’re engaging with the right material, the experience
can be breathtaking. It’s not going to replace traditional gaming and it
certainly won’t change the way we watch movies, but it’s a fascinating
new medium and a thrilling way to experience stories. As expected,
this year’s E3 conference hasn’t been shy about teasing upcoming VR
experiences and the next step for game developers and publishers is
pretty clear. The faithful and the adventurous gamers are in the bag for
this technology, so how do you go about convincing normal people to
give this stuff a chance? The answer may lie in making games based on
already beloved universes and characters, as new VR games based on Star Trek, Star Wars, Batman are on the way.
Let’s take a look at these in order of how much the trailers actually reveal, shall we? First up is Star Trek: Bridge Crew, a game that uses VR headsets to create a game that actually looks and feels like a proper Star Trek experience. There have been plenty of Trek
game before, but they have been predominately shooters and
straightforward action games, traditional experiences that
just-so-happen to feature characters from whatever movie or television
show was recently released.
But as the title of Star Trek: Bridge Crew
implies, the game plants you on the bridge of a Federation starship,
gives you a specific job (captain, engineer, helmsman, etc) and forces
you to work in tandem with other players to control the ship, navigate
sticky situations, and battle enemies. There is no straightforward
shooting, just teamwork and coordination and overextending yourself to
keep your ship intact and the crew alive. The game still looks like it
needs a little work (some of the animations are a little rough and the
character models a little dull), but the whole thing appears
conceptually sound.
giovedì 23 giugno 2016
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